12/5/2023 0 Comments Cool gas mask thing to drawOur first stop is to Planet Zebes, where the fearsome space pirate known as Ridley has been up to his old tricks. Heh, humans are always so weak to the death of their own kind! Credit: Wyrd Games Let’s look at the Shiny New Objects! Clipper (Augmented, Frontier) Those two things consistently break the game, and just knowing that Wyrd recognizes that means that I have a lot of faith in Ashes as a release.Īnyways, all this high-minded design-philosophy stuff is a bit dull. It’s planned for release “later this year,” though they didn’t share a specific time.ĭesign apparently also shared that the two things that are on their radar as major outstanding design issues are excessive card draw and pass token generation, and folks, I could not have been more relieved to hear that. Ashes has the potential to shake up the meta and give us lots of new toys to play with, all without totally upsetting the apple cart. The shared-keyword enforcers were almost universally extremely neat and clever designs that landed right in the appropriate middle of the power curve and gave you cool new crew-building options, and I’m hoping to see more of that. The last two releases have been outliers on the power curve, but that was largely in the Masters there was only one Burns enforcer who was a problem, and even then only with one specific title Master. This design paradigm has me… let’s say cautiously optimistic. These are meant to provide non-synergistic support or beatstick support without supplanting keyword options. (Well, not keywordless, but they won’t be keyworded to anyone in their faction). Ashes releases won’t all be Enforcers – they’ll run the gamut from Minion to Henchman. I’m a very big fan of this: those Enforcers were all really cool designs, with a lot of creativity behind them. These models will function a bit like the shared-keyword Enforcers from Malifaux Burns, but will all be within-faction rather than cross-faction.
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